Fortnite - Chapter 2 Season 3 - The Fortilla

For Fortnite Season 3 of Chapter 2 I had the chance to be a part of the environment team behind the Fortilla location. For this season the map would be flooded and "The Fortilla" would be one of the new points of interests that would be above water and later follow the different water levels throughout the season. It was fun to work on a completely new style of environment based on large metal scrap pieces paired with a vivid color scheme that can also be found in the battle pass characters of the season.
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This was a big team effort like everything in this game. It was also the first time the Montreal art team developed a location in Fortnite and the experience was really fun.
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Art Direction and Concept: Gil Rimmer
Environment Art Lead: Rick Kohler
Concept Art: Gervasio Canda
Environment Art: Stephanie Ducasse, Leo Huang, Tobias Koepp, Candice Fonville, Troy Perry, Martin Holmberg, Joshua Marlow
Level Design: Mingfei Yang, Sidney Rauchberger

The Entrance of the Fortilla. Welcoming the player to a colourful town on the water made out of big salvaged metal parts.

The Entrance of the Fortilla. Welcoming the player to a colourful town on the water made out of big salvaged metal parts.

Worked on wall colors, set dressing, signs.

Worked on wall colors, set dressing, signs.

To make it easier to navigate we gave each of the main towers of the center building their own color and shape language.

To make it easier to navigate we gave each of the main towers of the center building their own color and shape language.

At night it's a bit of a party.

At night it's a bit of a party.

Worked on the big fortilla sign, texture variations for walls, trims and stairs

Worked on the big fortilla sign, texture variations for walls, trims and stairs

The power reactor building of the fortilla. We made this place look more industrial than the rest of the location.

The power reactor building of the fortilla. We made this place look more industrial than the rest of the location.

Worked on Trims, Stairs and Wall textures.

Worked on Trims, Stairs and Wall textures.

Main Building of the Fortilla.

Main Building of the Fortilla.

Worked on trims, sign, stairs and wall textures.

Worked on trims, sign, stairs and wall textures.

Helipad: Worked on heli platform textures (2D graphics by Gervasio Canda), trims, stairs.

Helipad: Worked on heli platform textures (2D graphics by Gervasio Canda), trims, stairs.

Mall: Worked on trims, wall textures, stairs and set dressing.

Mall: Worked on trims, wall textures, stairs and set dressing.

Shantytown: Worked on wall textures, vertex painting, stairs and set dressing.

Shantytown: Worked on wall textures, vertex painting, stairs and set dressing.

The Fortilla featured in the battle pass trailer for season 13 (0:04-0:11)