For Season 5 of Chapter 2 of Fortnite I was responsible to create Hunter's Haven. A complex with modern buildings that each house their respective character for the battle pass. The end result is a pretty chill location in the mountains with amazing views of the map.
As with everything in this game, this was a big team effort. Candice Fonville helped building the stair set, balconies, railings and additional assets as well as textures. Martin Holmberg provided trims and supervision. Stephanie Ducasse made the brick texture. Troy Perry made the big floor logo and elevator set in the center. Brendan McGoona did the level design. Props outsourced by Nate Bowden and additional props by Steven Zhu. Environment Art Lead was Rick Kohler.
This went through quite some iterations and was really fun to work on, hope you enjoy!