Had the great opportunity to model and texture the "Doomsday Device" for the Season 12 End of Season Event. This was a huge collaborative effort from a big team. It was great to see the device being slowly revealed during the season and seeing it in full effect, and animated in game. Really love these great scale Fortnite event and super happy to have contributed to this one.
Art Direction and Concept: Gil Rimmer
Environment Art Lead: Rick Kohler
VFX: Gang Cheng
Rendered in UE4
The device in action featuring all departments combined efforts. (Video by PlayStationGrenade)