Tobias Koepp
Tobias Koepp
Environment Artist
Luebeck, Germany

Summary

Experienced Environment Artist. Worked on Horizon:Zero Dawn, Call of Duty Infinite Warfare (Outsource Artist), several mobile titles. Fantasy open world titles are my goal.

Currently Freelancing.

Skills

Environment ModelingWorld BuildingTexturingSculptingTexture Baking3D ModelingMobileLightingHigh-poly ModelingVR

Software proficiency

Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3D-Coat
3D-Coat
UVLayout
UVLayout
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
TopoGun
TopoGun
Substance Painter
Substance Painter
Unity
Unity

Productions

  • Horizon zero dawn box art
    • Video Game
      Horizon Zero Dawn
    • Year
      2017
    • Role
      Environment Art Intern
    • Company
      Guerrilla Games
  • Call of duty infinite warfare original boxart
    • Video Game
      Call of Duty: Infinite Warfare
    • Year
      2016
    • Role
      elite3d Asset Artist, contract work for Call of Duty: Infinite Warfare
    • Company
      Elite3D

Experience

  • Freelance Artist at Freelance
    Germany
    November 2017 - Present

  • 3D Artist at Coatsink
    Sunderland, United Kingdom
    September 2016 - September 2017

    Worked on several mobile VR titles as a 3D Artist.

    Augmented Empire - 3D Artist

    A Night Sky - 3D Artist

    Unannounced - 3D Artist

  • Freelance at Circuits and Shields
    September 2016 - September 2016

    Environment work on a map from the upcoming MOBA "Circuits and Shields"

  • Artist in Residence (Freelance) at Sketchfab
    July 2016 - August 2016

    Documented my progress on an entirely new environment piece made for the Sketchfab community. Interacted with community members and supplied insights into my workflow.

    https://forum.sketchfab.com/t/artist-in-residence-pirate-treasure/9359

  • 3D Artist at Elite3D
    Valencia, Spain
    November 2015 - August 2016

    3D Artist in an outsource studio working on a range of projects from AAA titles to mobile games.

    Call of Duty - Infinite Warfare (Outsource Artist)

    Unannounced mobile title (3D artist)

    Others

  • Texturing and Sculpting Instructor (Freelance) at 3DMotive
    January 2016 - March 2016

    Created a 4 module course for 3dMotive on the modeling, sculpting, texturing and presentation of a stylized dungeon environment. The video tutorials guide the viewer through all the necessary steps (blockout to final) to create their own scene and covering some of the sculpting and texturing methods I use to create my environments.

    The course can be found here:

    http://3dmotive.com/series/stylized-dungeon-in-maya.html

  • Environment Art Intern at Guerrilla Games
    Amsterdam, Netherlands
    September 2014 - February 2015

    Horizon: Zero Dawn

    World Buiding, Terrain Cleanup, Set Dressing, Rock Sculpting and Cleanup, LOD creation